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Thread Statistics | Show CCP posts - 2 post(s) |

Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.09.21 01:05:00 -
[1]
look at all the shrieking hysterical little NPC corp babbies in this thread.
But yeah, 11% isn't going to encourage anybody to move, bump it to 20-25% and then maybe we'll be getting somewhere. Alternatively, a progressive income tax where players pay a varied percentage according to their earnings might help shift the hardcore farmers without penalising the genuine newcomers too harshly.
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.09.21 09:12:00 -
[2]
Edited by: Scatim Helicon on 21/09/2009 09:12:38
Originally by: Venkul Mul Edited by: Venkul Mul on 21/09/2009 06:43:50 It is one of those moves by CCP where the (supposed) goal seem totally disjointed by the mean and the mean will not get the goal.
All of the 'this won't work the farmers will just make 1-man corps GOD CCP IS SO STUUUUUUPID' complaints can be easily solved if, as suggested in this thread, the cost of corp creation is raised to the point where its no longer so trivial to keep making them and jumping around at a moment's notice. I just checked in-game and the startup fee was 1599800 ISK, so throw a couple more zeros on the end of that and we're in business. Hey, maybe that's CCPs intention already, until we have the full details rather than just one snippet of information picked up from the test server its too early to say whether it will work and what the options will be.
(Did anyone check the startup fee on Sisi to see if they've been altered too?)
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.09.23 09:21:00 -
[3]
CCP push EVE as being a game of politics and diplomacy and backstabbing and huge corporations at war with each other for control of resources. That's what creates the headlines on MMO news sites; that's what got ISS into the Wall Street Journal and BoB into the New York Times; that's what turns the heads of WoW players bored of grinding the same old dungeons for purples with their Level 80 characters.
So when people read all about those exiting massive player driven events, think to themselves 'wow that sounds completely different from anything I've played before', what happens? They move over to try it for themselves, and discover that a vast section of the playerbase have opted out of that whole side of the game, sticking in the 'starter' NPC corp forever and are grinding the same old dungeonsmissions for purplesfaction gear with their Level 80 Caldari BS V Cruise Missiles V characters.
Nobody is going to get a story printed in the WSJ or NYT about how Joe The Farmer did 200 missions last week and bought an Estemel's Modified Cruise Missile Launcher for his Navy Raven.
It must be pretty embarrassing for CCP that the 0% tax, wardec-immune NPC corps are an active disincentive for players to take part in what is supposed to be Eve's Unique Selling Point of player-driven corporate interaction, but fortunately they're now taking the first steps towards correcting that and closing the gap between the hype and the reality.
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